The first thing that caught Raineās eye was the four bloodline talents of the High-tier Boarman Warrior.
āSensitive Smell Lv2,ā which was identical to the Wild Boar Warrior, without any further enhancement.
So, Raine quickly skimmed over it and continued downwards.
The second and third items were old acquaintances.
Originally Brute Force Lv2 and Thick Hide Lv2, both enhanced to Lv3.
Brute Force Lv3, effects: Power +4. (Note: Under current physical condition.)
Thick Hide Lv3, effects: Constitution +4, additionally increases toxin resistance and piercing defense by forty percent. (Note: Under current physical condition.)
The fourth item, however, showed quite a change.
Heavy Weapon Mastery (passive) Lv1, effects: You have a natural familiarity with any heavy weapon, increasing damage by ten percent when using heavy weapons; when learning any heavy weapon combat skills, learning speed is increased by twenty percent.
āIf memory serves, the Wild Boar Warrior previously had Hammer Mastery Lv1, but now this High-tier Warrior has Heavy Weapon Mastery Lv1.ā Raine pondered inwardly.
Nonetheless, Raine glanced at the heavyweight two-handed warhammer nearby, whose shaft was nearly one meter and eighty centimeters long, and felt no doubt.
If this isnāt a heavy weapon, what is?
There are three entries under Spell-like Abilities.
The first one is āTaunt,ā which intrigued Raine the most.
Taunt Lv1, effects: You provoke a specific target, enraging them to attack you, lasting for 5 seconds.
(Note: Duration is influenced by targetās will.)
āWith this spell-like ability, there are many more tactical options in combat.ā Raine showed a look of joy.
After rereading the description of Taunt several times, Raine reluctantly continued downwards.
Battle Roar Lv1, effects: You unleash a roar, invigorating all nearby ally targets who hear it, lasting for 3 minutes.
āBattle Roar?ā
āInvigorated morale?ā
Raine instantly recalled the first roar from the High-tier Boarman Warrior earlier, which transformed the spirit of the Wild Boar People and led them in a fierce assault towards the hall.
āAn extremely practical ability, powerful enough to rival some Third Level Spells in certain situations.ā
Raine quickly came up with several scenarios to apply this Battle Roar.
Immediately following is the last itemāBarbaric Charge Lv2.
The effect expands the initiation range from the original 15 meters to 20 meters, naturally increasing practicality.
It can be said that these bloodline talents and spell-like abilities of the High-tier Boarman Warrior comprehensively surpass those of the Wild Boar Warrior.
But at this moment, without having reviewed the Wild Boar Earth Divinerās bloodline, Raine suddenly furrowed his brow upon discovering a problem.
His sixteen-slot inventory was full!
Apart from the newly acquired multitude of Wild Boar People-related icons, the inventory was mostly composed of goblin icons.
These were collected during the purge of large goblin nests. Since goblins are inherently low-level, coupled with busy examination of advancement situations, even the Bear Goblins didnāt draw much of Raineās attention at the time.
Just as Raine was about to clean up his sixteen slots, he suddenly paused.
Because Raine recalled a previous attempt to fuse the āCold-Enhanced Goblin Bloodlineā and Goblin Warrior Bloodline but received the system prompt of āunable to re-fuse.ā
Since the Goblin Warrior Bloodline in his possession came from four ordinary goblin fusions, not āoriginal form,ā hence the prompt.
And later.
Because Goblin Warriors likely appear only in medium and large goblin groups, and his strength wasnāt quite formidable at the time, the matter remained shelved.
Now, Raine remembered this matter.
"Now I can indeed attempt this with the goblin bloodline." Raineās gaze flitted over the goblin and Wild Boar People-related bloodlines back and forth.
He wanted clarity on two points.
Firstly, could three Wild Boar Warriors plus one Wild Boar Earth Diviner be fused?
If possible, what could that outcome be?
Secondly, could two Wild Boar Warriors plus one High-tier Boarman Warrior plus one Wild Boar Earth Diviner be merged?
If possible, what could be produced?
However, due to the limited number of Wild Boar People-related icons, Raine decided not to proceed directly but to first test out the goblin bloodline.
To avoid confusion, Raine discarded the warrior icon derived from ordinary goblin fusion and sorted the other āoriginal formā goblin-related icons in the inventory, placing them at the bottom.
A total of five Goblin Warriors, one Flame-Enhanced Goblin, one Cold-Enhanced Goblin, and one icon representing Bear Goblins, if regarded as oversized goblins, concluded with eight goblin-related icons.
Although Raine was curious about what four Goblin Warrior bloodlines would merge into,
his main goal this time was to test and see if he could conserve bloodline slots.
After all, he only had four bloodline slots.
Thinking it over, Raine put up three āoriginal formā Goblin Warrior icons and one Flame-Enhanced Goblin icon.
[Cannot support three identical bloodlines of the same tier, proceed with fusion?]
"Yes!"
With little hesitation and a touch of excitement, Raine quickly chose āYes.ā
In the next instant.
The icons of the three Goblin Warriors clad in leather armor suddenly twisted and vanished.
The Flame-Enhanced Goblin icon at the forefront underwent a significant transformation.
Its face shifted noticeably towards a human outline, its physique became more robust and taller, the leather armor was much finer, seemingly stitched together from those three pieces.
Except for maintaining the sharp fangs and pointed ears, it now bore a resemblance to humans by sixty to seventy percent.
āThis is...ā Raineās eyes widened, astonished at the icon.
Once he focused on the new icon, its name immediately surfaced in his mindāāFlame-Enhanced Earth Goblins.ā
āEarth Goblins?ā
Raine quickly recalled this humanoid creature.
About the same height as humans, generally existing in large or higher-level goblin nests, possessing intelligence close to humans, adept at leading goblins in combat.
According to monster bestiary challenge level classifications, almost one.
Though its individual combat strength is slightly weaker than Bear Goblins, besides respectable combat prowess, Earth Goblins excel even more at organizing goblin battles.
When Raine concentrated on the āFlame-Enhanced Earth Goblinsā to see its bloodline talents and spell-like abilities, his eyes widened instantly.
āIt can even merge into such talents?!ā
Just see the āFlame-Enhanced Earth Goblinsā with a total of six bloodline talent abilities, apart from those seen before in Goblin Warrior and Flame-Enhanced Goblin like high-speed reproduction, it even has three additional talents.
First is Strong Lv2, effect: agility +2, Power +2. (Note: Under current physical condition.)
āThis is understandable, given Goblin Warriors already have Strong Lv1.ā
āBut whatās up with Sword Mastery Lv1 and Dagger Mastery Lv1?ā Raine pondered over these two lower bloodline talents.
First is Sword Mastery Lv1, effect: When using any sword-type weapon, damage is increased by ten percent; when learning any sword-type combat skill, learning speed is increased by twenty percent.
Secondly is Dagger Mastery Lv1, effect: When using any dagger-type weapon, damage is increased by ten percent; when learning any dagger-type combat skill, learning speed is increased by twenty percent.
āCould it be...because Goblin Warriors at a certain tier are accustomed to using swords or daggers, but lack the talent to exhibit mastery, while Earth Goblins have the tier sufficient to display Lv1 effects?ā
After pondering for a while, Raine arrived at the above conclusion.
āIf thatās the case...ā
āThen it becomes interesting.ā