The Guildhall buzzes with a low, tired hum. Most of the crowd hasnât left, though the tension has faded. Half the city is here just to see how long Jacob Cloud can keep pulling off the impossible. Overhead, the Dungeon Map casts its pale light. Jacobâs green dot glides down a corridor, headed back to the first room on the second floor.
Guildmaster Dorn sits with a dark expression behind his desk, chewing through a plate of cold roast beef while his clerks tally up the latest round of bets.
One adventurer with a mug of beer elbows his friend and points at the projection.
âHeâs going back to the first room again. Does he think he left something behind?â
A junior scribe leans over, watching the map.
âHeâs been doing this every time. He drops his loot and just stands there, but now heâs stopping in every single chamber. See? Lookâheâs not just running through, heâs checking all the walls.â
Sir Greyson frowns at the display and crosses his arms.
âHe isnât wasting time. Heâs looking for something.â
Felisia narrows her eyes, but she stays silent. Her gaze doesnât leave the map.
Another adventurer laughs, thinking itâs all some rookieâs panic.
âMaybe he thinks he missed a Skill Shard under the rubble!â
But a sharp-eyed merchantâs son steps forward and squints at the map. âNo, look at his path. Heâs hugging the walls. Heâs doing it in every roomâsystematically. He isnât looting, heâs searching for a mechanism. Maybe he thinks thereâs a secret passage or a Secret Room.â
The crowdâs noise dips, then rises as more people catch on.
Guildmaster Dorn slaps his hand on the table and starts to laughâloud and full-bellied, the kind of laughter that drowns out conversation.
âA secret room? In the Smoldering Glass Crucible? Saints, thatâs rich! There hasnât been a single hidden chamber in this Dungeon since it was mapped fifteen years ago. Not even the Knights who cleared all the trap arrays found one. Not even the best! Whatâs he going to do, walk through the wall?â
The crowd starts chuckling along. Dorn waves his fork at the map, shaking his head.
âLet the little rat poke at the glass all day. Itâll be the first time a miner from Shitâs Creek discovers what all the Knights missed. Maybe heâll find a Secret Skill, too, hiding behind a rock!â
A few people snicker and others look away, not wanting to sound foolish. Nobody expects anything but another long loop through empty rooms.
But then, as Dorn is still laughing, Jacobâs green dot passes through the side of one chamber and vanishes. The dot doesnât pause, doesnât flicker, doesnât show up on any other floor. It just disappears from the projection.
A hush falls over the entire Guild. Even the dice clattering in the corner stop. The map keeps pulsing, but thereâs no trace of Jacob left anywhere.
Someone in the back whispers, âWhere did he go?â
Another adventurer sits up, eyes wide.
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âDid the map break? Did the array just lose track of him?â
Felisia leans forward, staring hard at the place where the dot vanished. She doesnât say anything. Her hands curl tight around her sleeves.
Guildmaster Dornâs laughter dies in his throat. He squints at the Dungeon Map, waiting for the dot to reappear. It doesnât.
The silence stretches. The Guildmasterâs face loses color. He lowers his fork, still staring at the spot where Jacob Cloud just walked off the map and vanished from the Dungeon entirely.
Adrienne Clearwater stands on the moonlit terrace above Clearwater Bay while Sir Renquell watches her with his usual neutral calm. She keeps her eyes fixed on the lights below because she does not want to show how much the upcoming Sky Hunt weighs on her mind.
âWhy are you on that boyâs side?â Adrienne says, her voice clipped as she turns to face him. âYouâre sworn to me. Do you want me to lose the Sky Hunt?â
Sir Renquell answers without hesitation because he has no patience for empty flattery.
âYou will never lose the Sky Hunt as long as you have the only Diamond mobility Skill in Clearwater. Calantha can move well because she has Water Dashâand you can expect her to upgrade it like you didâbut you are the only one here who can move at the speed you need to set a new record.â
Adrienne crosses her arms and leans against the balustrade. She does not hide her annoyance.
âYou act as if this is guaranteed. You taught me Water Wings, but you know Calantha will do anything to win. And youâve rescued the boy. Youâve yet to tell me why, Sir Renquell.â
Sir Renquell keeps his gaze on the water because he does not need to look at Adrienne to see the tension in her posture.
âI have given advice to everyone you have asked me to instruct,â he says. âBut only one Skill lets you truly fly. Only Diamond Skills let you break free of the ground. Anything lower will fail unless you find a monsterâs shortcut, and even then, youâll pay the price.â
Adrienne presses her lips together and does not speak for several seconds. The silence stretches while the city below flickers with lamps and distant music.
âThat does not answer my question, Sir Renquell,â Adrienne says pointedly.
âI know,â the child-looking Elf replies, turning toward her. âWhy are you under the impression Iâm required to do anything more than my job? Iâm ordered to tutor you to the best of your talent because your father is a great man who earned the respect of my kind. But at what point did you forget Iâm not one of your servants?â
Sir Renquell lets one burst of his aura out, and Adrienne stumbles back.
The young woman bites her lower lip and nods.
âI should thank you for teaching me Water Wings,â she says at last. âBut if Felisia catches up to me, I will still blame you.â
âYou can blame me if you lose,â Sir Renquell says, âbut you will not lose because your Skill is the only one that will carry you to victory if you use it as you were taught. The Sky Hunt requires speed above everything else. Felisia is fast, much faster than she should have been, thanks to the boy. But you have been Tutored in a Diamond Skill. Only because I taught you everything about its efficiency you can use it at your level. No one here has the same acceleration, and no one here can take flight.â
âWhat if my sisters bought a flying Skill?â
âWhoâd teach them?â Sir Renquell sighs. âThe true flight Skills are all at Diamond, at the very least. Diamond Skill Crystals are rare in Clearwater City and in the Clearbay at large. And even if they magically found one that fit them, how would they train?â
âIsnât there a Gold or Platinum Rank Skill that lets you fly?â
âTheoretically,â Sir Renquell says, scratching his chin, âyes. But, in practice, no. And even if there was, itâd be something extremely unique, some starter for a greater flying foundation. Not even I would know how to teach its mastery. Therefore, what use would it have? And where would they even find something like that? And again, even if they found it, who could master it?â
Adrienne looks away because she does not want him to see her face.
âIf I lose,â she says, âthen it will be because the gods have decided to humiliate me.â
Sir Renquell says nothing more.
He waits in silence because he knows that Adrienne will leave first.
When she finally leaves the terrace, she walks without looking back, because she refuses to show any doubt.
I do know someone who could master a Skill like that,
Sir Renquell suddenly thinks.
But where would he findâ
The Elfâs head suddenly snaps toward the city below, specifically toward the Adventurersâ Guild.
Has heâŠ