Chapter 1172: Chapter 452 The Green-Headed Card_2
This card "God of Green Head" play style, so rascally.
It kicks its own useless cards to the opponent, saving itself points while the opponent gets extra points taken up.
Now he finally understood why the God of Green Head would include such a wholly negative "Burning Dog" card.
The key is that if his teamâs cards are all [Ignited], then his milk-dragging tactics would be akin to breaking without being attacked.
After all, a 50% Healing Reduction is fatal to a card deck that relies on healing output to sustain itself.
To resolve this dilemma, there are essentially two methods.
One is to add more Healing Cards, to overwhelm [Ignition] with sheer healing volume.
This is not easy to achieve because the healing capacity of his deck is already quite saturated.
Trying to add more is not easy.
The other is to take out the "Burning Dog" directly; with it gone, naturally, the negative effects will be removed.
This other point is also not easy to realize.
Firstly, his deckâs DPS is inherently limited.
And to divert, no, to focus fire to clear the "Burning Dog" would be too consuming of actions.
Then, the key is the position of this card.
It is not an Outer Card on the side of the God of Green Head, positioned in the middle column, the next line.
Therefore, Ree Shilâs deck canât directly attack the "Burning Dog," blocked by the Outer Cards of the God of Green Head!
But there are advantages too, in that the "Burning Dog" can use this position to attack the inner cards of the opponent.
It feels like an inside-outside collaboration.
However, a 20-point card canât cause too high damage.
The strength of this card lies in its ability to ebb and flow, blowing the score gap between the two decks wider with several Green Head gifts.
Be it all negative cards, or those high-scoring yet low-ability or low-attack cards.
In essence, itâs very easy to disrupt the opponentâs deck deployment.
To talk about the shortcoming of "God of Green Headâs card", itâs not so easy to unleash [Green Headâs Gift].
Not to mention the restriction of having to be no higher than the average, but also needing 99 Health Points.
Without Auxiliary or Healing Cards, it can only release twice in a game, and then itâs gone.
Even with Healing Cards, recovering 99 Health Points requires quite some time.
Just a 30-point [Healing] takes 4 rounds.
Carrying 1 negative card for 4 rounds isnât exactly a good thing.
The tactic led by the "God of Green Head" card focuses on being fast.
Quickly unveil the negative card, quickly throw it to the opponent.
Fill up the opponentâs score quota as early as possible, and free up your own scoring space early to unveil big hands.
Waiting for Healing Cards to slowly regain health would be a loss.
So, during this Unveiling Stage, "God of Green Head" took the lead and sent over the "Burning Dog".
The next round, the God of Green Head revealed another 20-point Garbage card.
At the cost of sacrificing the "God of Green Head," it was given to Ree Shil once again.
Now, the exchange was made.
Ree Shil received two Garbage cards, occupying 40 points of his quota.
And the God of Green Head saved 40 points of his quota.
In the end, after a few rounds, Ree Shilâs card power was significantly stretched, and his disadvantage grew ever so great.
Now with the changed system in the Buffer Zone, the defense no longer has an additional score quota bonus; their only advantage is the ability to teleport instantly during defense.
So, a 40-point score gap is enough to significantly impact the match.
Furthermore, itâs not just a simple 40-point gap; these two Garbage cards also had a significant negative impact on Ree Shilâs deck.
Having these two Garbage cards is even more uncomfortable than if the 40 points had been left vacant without cards.
Just clearing them has already consumed a substantial amount of Ree Shilâs card power.
His deck is on the verge of collapse.
"Since this is the case, I can only resort to my trump card."
"Itâs you who forced me."
Faced with such an extreme disadvantage, Ree Shilâs eyes narrowed into a line.
"Oh?"
The aura made the God of Green Head take notice.
Then the new Unveiling Stage arrived, and Ree Shil solemnly raised his hand.
At this time, he had already unveiled all 9 Regular cards.
The King Card Row had no 0-point free cards to unveil.
The Scene Card was not chosen by himself either, but the forceâs [Space of Time Person].
But what he was going to manipulate now was this scene card.
[Space of Time Person]: Every round lets you choose two of your cards, to temporarily [Fusion] them for this game.
Thatâs right, Ree Shil was about to make cards on the Card Table.
"So that was a trick you had hidden up your sleeve!"
The God of Green Head suddenly realized something bad.
In the past few rounds, members of the Mushroom Club hadnât used this scene card, so he hadnât paid much attention to it.
After all, he wouldnât try [Fusion] easily, otherwise a temporary Explosion Card could backfire badly.
But now, things were different, the alarm had been rung.
It was quite evident that suddenly fusing two cards into a new card on the Card Table could have an unexpected effect and role.
"Scared, haha."
Grace Spring observed the change in the other partyâs expression, "Whatâs called a home-field advantage? This is a home-field advantage!"
So he took a card in each hand and then smacked them together hard.
And he shouted loudly, "Fuse!"
"Scissors!"
The God of Green Head also shouted this word in time.
At the Card Table, this is a spell used to interrupt the opponentâs momentum.
It signifies cutting off their streak of luck.
After both had finished casting their spells verbally, it was time to see the outcome.
A strong light burst forth between Grace Springâs hands.
He couldnât help but feel delighted, while the God of Green Head looked panicked.
Bang!
The bright light was momentary, followed by Black Smoke billowing out.
"Hahahaha... Boom! Card-making failure!"
The God of Green Head immediately understood what had happened and laughed so hard his stomach hurt.
He had thought the other was well-prepared, but it turned out to be just a desperate last stand.
"Nonsense!"
Grace Spring waved his fist in frustration.
He was already at a great disadvantage; if the gamble paid off, it would be a profit, and if not, there was no loss.
A 40-point score gap, plus two cards exploding, meant the Card Game was beyond salvaging.
So, after a few more rounds, he couldnât even Reveal the God of Green Headâs King Card and directly lost the Card Game.
"Damn it, just you wait, Iâll be back soon!"
Grace Spring was furious.
"Hahaha! The once detestable God of Rejuvenation is nothing more than this.
In front of me, they were easily dealt with in no time, pop pop!"
Watching his opponent being expelled and dissipating into Blue Light, the God of Green Head laughed triumphantly.
However, before he could enjoy his triumph for a few seconds, a light suddenly appeared in front of him.
Ree Shil stood with his hands behind his back, not far away.
Just in time to see half of Grace Springâs head still lingering there, raging impotently.
"This guy."
He rubbed his nose bridge, then walked over.
"God of Green Head, long time no see."
He greeted the other party.
"Oh? Itâs you..."
The God of Green Head remembered quite clearly.
Soon after this person rejected him, the Red Rock Council was crushed.
From the profile photo, he recognized Ree Shil.
"My Little Brother just logged off; youâre behind this, arenât you?"
Ree Shil didnât intend to really exchange pleasantries; he had already raised his hand and sent a card player Mark flying over.
Grace Spring: I really appreciate it, but?
Whir!
A light column descended, and the Card Game began immediately.
"Hmph, Iâll show you how wrong your decision to reject me was," the God of Green Head said, ready for action.
Once both had set up their cards, the Card Game officially started.
On Ree Shilâs side, he drew 3 stable first row cards.
All were Determination Cards with damage reduction and were paired with other survival capabilities like Recovery or Healing.
A typical Meat Shield Card, both tough and sturdy.
Moreover, their values were low, all below the average, at 20 points.
The God of Green Headâs Reveal was standard as well.
In the 1st round, nothing much happened for both sides.
The 2nd round was also pretty ordinary.
Ree Shil knew very well the Divine Deityâs Destiny Card would only start to come into play in the 4th round.
Because from Headline District to Next Line, to Last Row, to King Card Row, by the time the Destiny Card was unveiled, it was already the 4th round.
So he wasnât in a hurry at all.
He still had plenty of time to prepare and strategize.
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