After Intel entered the arena, of course, theyâd keep the good stuff for themselves, so their CPUs are definitely top-notch, although the GPU is a bit lacking, it still holds the possibility for unexpected wins.
A spot for a prestigious team is locked in.
As for the other prestigious team in the league, itâs definitely AMD. With CPUs and GPUs, if they overclock a bit and create a custom driver for "Star Emperor," itâs definitely a Galaxy Battleship!
As for teams like Daren Shuo and Shrink Star, at first glance they seem ordinary, but after thinking about it carefully, their strength canât be underestimated either!
After all, the performance of a computer isnât solely dependent on the CPU or GPU; the combination of other hardware also sets the upper limit.
"Haha!"
"For this league, why not rename it from Golden Era to PC Hardware Battle Royale?"
Chen Ba couldnât help but laugh, "Will these companies end up enraged and cut off each otherâs supplies during the league?"
Take Intel for example, with its weak GPU performance, in games like "Star Emperor," it would surely be at a disadvantage.
If they lose a lot, they might cut off supplies to other teams out of frustration and not allow them to use their CPUs.
...
September in Jiangning, the temperature difference between day and night is quite large.
The evenings and early mornings carry a chill, but at noon, it gets so hot that youâre sweating all over, and if youâre not careful, you might get sick like Zhong Shengwei.
"Is Zhong okay?"
"Heâs fine!"
Chen Ba waved his hand and said, "Just feeling a bit unwell, he went home to rest after getting medication from the hospital."
He had visited the hospital.
Even though Zhong Shengweiâs complexion looked slightly off, overall there wasnât a major issue, just a common cold with a fever.
Itâs a matter of personal constitution.
Some people get sick and are fine, but for someone like Zhong Shengwei with a weaker constitution, they feel terrible when theyâre ill.
Zhong came to work today as usual, but as soon as he arrived at the studio, everyone noticed something was wrong, and in the end, Chen Ba took him to the hospital and advised him to go home and rest properly.
Although work is important, health is more important.
In game development, losing one or two people doesnât delay progress. Unless itâs a special situation, like having six or seven people in the studio and then four take maternity leave...
That definitely wouldnât be good.
Tianba Studio doesnât have new game plans for now; the current work mainly revolves around updating and maintaining several older games.
"Divine Grace Continent" is a key focus.
As the studioâs most profitable game, major version updates and DLC must be made, and a creative workshop must be opened.
However, before deciding whether to open the creative workshop, a thorny issue needs to be resolved: if players create MODs and they are used commercially, how should the profits be divided?
If "Divine Grace Continent" opens its creative workshop, many players will surely unleash their creativity and imagination, creating various game modules with "commercial value."
When players reference each otherâs work without involving commercial profit, it naturally needs neither oversight nor concern.
But "Divine Grace Continent" is too special!
What makes it special is that besides being an RPG adventure game, "Divine Grace Continent" is also an excellent AI animation creation software.
This means...
Certain outstanding game modules will undoubtedly have commercial value and attract the interest and adoption of animation creators.
How should the resulting revenue be shared?
And if the creative workshop is set up on the Steam Platform and publicly sold, the Steam Platform will definitely take a portion of the profits, which is something Chen Ba doesnât want to see.
"Then how about this..."
"Open the creative workshop on our official website; players who need it can download the game modules from there," Yang Dong explained.
"Ordinary players can download and use them for free, but if they want to use them commercially, we need to sign a licensing agreement with the original author and take 30% of the profits from the game module."
The 30% has been carefully considered.
If itâs too high, players might not be motivated to create MODs; after all, creating a great MOD just becomes free labor for Tianba Studio.
If itâs too low, Tianba Studio also suffers, as theyâre providing the game and platform but only get a small piece of the pie, who would be happy about that?
"Sounds good, letâs do that!"
Chen Ba thought about it and felt that opening the creative workshop on their official website was a great idea.
This way, it not only avoids channel fees on the Steam Platform, but also helps attract traffic to the website, better managing the game modules, with countless benefits.
The only downside might be that players who bought the game on the Steam Platform would have to go to Tianbaâs official website to download and install the game modules, isnât that a bit troublesome?
"Not at all!"
Lu chuckled and said, "We can add a MOD-related service within the game that links directly to Tianbaâs official website."
"Moreover, games including âDivine Grace Continentâ arenât exclusive to the Steam Platform! We can sell the games on our website too."
Selling games on the official website?
This idea had never occurred to Chen Ba before.
But after thinking about it carefully, he realized it was indeed feasible. After all, the games from Tianba Studio are generally available on all platforms, not exclusives to any particular one.
Since theyâre not exclusive, why not sell them both on the Steam Platform and on Tianbaâs official website?
The user base of their own platform may be small, not even a fraction of Steam.
But the advantage is that the price they sell the game for is exactly what they earn, without having to pay channel fees to other platforms.
"Alright then, letâs set it up."
"Put in some effort over the next few days to launch the âDivine Grace Continentâ creative workshop as soon as possible..."
Setting up a creative workshop isnât difficult.
It boils down to whether the game developer is willing to grant permissions. If they are, creating game MODs becomes easy, and the motivation for creativity is high.
If they arenât willing to give permissions, creating MODs becomes difficult, especially those with extensive modification content, without adequate game permissions, itâs really hard to do.
The permissions for "Divine Grace Continent" are almost entirely open except for NPC auto-generation.
Simply put, aside from not being able to modify NPC-related game content, other items, weapons, enemies, events, maps, modes, storylines, etc., are all open for modification.
This offers a high degree of freedom.
With such a large space for modification, players with their wild ideas can easily create impressive, or downright shocking, game MODs.
"Remember to inform MOD creators in advance that all MODs related to âDivine Grace Continentâ require authorization from Tianba Studio if used for commercial purposes."
Chen Ba said seriously, "If someone violates this clause and secretly uses it commercially or profits from game MODs without authorization, then donât blame us for being unsympathetic."
This bears repeating.
The unique nature of "Divine Grace Continent" means many MODs could be sold for money.
Faced with immense profits, someone might stray off course; setting up preventative measures is crucial.
Meanwhile,
All MODs created for "Divine Grace Continent" can only be published in the designated area on Tianbaâs official website and not on other platforms for players to download.
Simple sharing, even without profit, is not allowed.
This is a matter of principle!
If the above terms are violated, Tianba Studio will not hesitate to take legal action, pursuing lawsuits and compensation.
Donât doubt Baâs ability to find you; heâs a man seemingly endowed with extraordinary powers. As soon as a game MOD is applied to "Divine Grace Continent," he will surely discover it.
Any wrongdoings will ultimately be brought to justice!
"Speaking of which, should we still call our MOD community the âcreative workshopâ?"
"What else would we call it?"
Chen Ba shrugged and said, "If you think itâs not catchy, or are afraid Steam Platform might ask for licensing fees, then change it to something like Tianba Factory or Creative Plant, how about that?"
Itâs not a major problem.
Whether itâs the creative workshop or creative plant, after all, theyâre just nicknames for a MOD sharing community.
If youâre not shy, you could even call it Sorakaâs Home...