"Face the wind!"
"Sorry, I K failed..."
With the crisp sound of the mechanical keyboard, the character controlled by Chen Ba died once again, leaving behind a glorious score of 1-16-7.
"Trash game!"
After cursing, Chen Ba closed the settlement page and turned to scold Lu: "Youâre playing as a top lane Golem, canât you be more useful? We agreed on mid-top coordination, but I havenât received any of your ultimates!"
"Itâs been a while since I played..."
Lu scratched the back of his head, feeling a bit awkward: "Getting back into it, I canât even farm properly, and my skills are all over the place."
"Donât just say Iâm the one dragging down the team; Ba, your Yasuo play feels even worse than mine!"
"I havenât played for a while myself."
Thinking about how he got solo killed multiple times in lane and died wandering around during team fights, Chen Ba was also a bit lacking in confidence.
After all, itâs been too long since he played.
League of Legends has become a memory from youth, picking it up again was just to see what the game looks like now.
As a game producer, itâs essential to maintain a love for games.
Additionally, one must keep up with changes and trends in the gaming industry, try out new games, and not build in isolation.
Itâs like online authors who browse rankings before starting a new book to choose a topic according to the current market trends; game producers should also often play games.
If you donât play yourself, how can you know what playersâ tastes are?
Chen Ba still remembers.
In the Tianba core fan group, thereâs an employee from Pig Factory who always beckons others to come play League, playing all kinds of games as the original farmer League faction.
Whenever a new game comes out, among the first players entering will surely be employees from rival companies and independent game developers.
Donât ask, if you ask itâs because everyoneâs trying to make a living; others play games purely for entertainment, but for them, itâs both relaxation and part of their job.
Chen Ba and Lu are the same.
To better understand the current game market, Chen Ba called Lu and Zhong Shengwei to play some mainstream games with the attitude of work.
Both online and offline games...
Letâs not talk about single-player games, mainly the online ones; after they played around, they found there havenât really been outstanding new games in recent years.
League of Legends still has many players, and even CrossFire and PUBG, which are often said to be dying, remain mainstream games.
"Itâs been a long time since there was a blockbuster PC game."
Upon learning of Baâs doubt, Yang Dong sighed and said: "The last phenomenon-level PC game was Pig Factoryâs Eternal Damnation, you know the specific reasons."
This is an obvious fact.
Compared to computers, mobile phones, tablets, and other mobile devices are just too ubiquitous and convenient.
This has led to mobile games being the hottest direction in the domestic gaming market, with the number of mobile games released in a month surpassing all new PC games in a year.
The ratio is quite alarming.
Of course!
The domestic single-player game sector has never really flourished, so even with the rise of mobile games, single-player games remain as they were.
In fact, single-player game players have increased!
Itâs not just talk; according to statistics released by the Steam platform, the number of players and active users in the national region are still maintaining at a very high level.
"It has something to do with us, right?"
"Star Emperor, Divine Grace Continent, Love Advisor Department, and Speeding Frenzy have also cultivated a batch of dedicated single-player game players."
Yang Dong uses PUBG as an example.
Back when PUBG was popular, it also attracted many players who usually donât play single-player games.
Initially, many people took the Steam platform as a PUBG launcher, but as they browsed around, one day they impulsively bought a game and from then on became a single-player game player.
Many are like this.
During this process, Tianba Studio played a role in attracting traffic, with several of its popular games also cultivating a large number of new single-player fans.
"Itâs really frustrating always giving Steam platform traffic!"
Chen Ba furrowed his brow and said: "Completely breaking away from Steam platform isnât realistic, after all, it has many single-player game users. But our proprietary platform should be built by now."
As of now, the games under Tianba Studio have two purchasing channels.
One is third-party platforms like Steam, console platforms, E-Shop, and WeGame, etc.
The other consists of self-owned channels like Tianba Official Website and Tianba Community APP.
Chen Ba plans to integrate them.
Basing on the purchase and download pages of Tianba Community APP and Tianba Official Website, he aims to build an integrated Tianba Game platform.
This platform will be similar to Origin, and through bundling game accounts, itâs about locking in a group of player users.
No matter where you purchase and download the game, whether Steam or WeGame, youâll have to log into the Tianba Game platform to enter the game.
"Whatâs the name of this platform?"
Yang Dong asked curiously: "Is it just Tianba? Isnât that too uncreative? Others specifically name theirs, shouldnât we do the same?"
"It should have a name!"
Lu agreed: "Steam, Origin, Xbox, and Epic... most have exclusive names rather than company names."
Itâs sort of a convention.
Thereâs no rule saying that a game platform canât use the company name; if Chen Ba wants to use the company name, he can directly call it Tianba Game.
But still, itâs rare for the industry to do it like that.
Generally, game platforms tend to have independent names. For example, Penguinâs platform isnât called Penguin Game but WeGame, EAâs is called Origin, Valveâs is Steam...