Itâs impossible to force others not to play a certain mode just because you donât like it, right?
"Marble Soul" is a special mode created by Lu.
In this mode, each marble has different attributes such as health points, attack power, and defense power. Players, just like in RPG games, need to beat monsters and level up, gradually enhancing their Marble Soul, eventually winning the game.
Thereâs also a "Marble Racing" mode.
Players experience the marbleâs perspective, rolling through various bizarre tracks, overcoming numerous obstacles to reach the finish line.
An alternative racing mode!
Up to now, Lu and Zhong Shengwei have created close to six or seven special modes, each with its own unique features.
Of course!
The core remains the classic mode.
In the classic mode, marbles donât have so many fancy features; the sole purpose is to win the game, no other gameplay exists.
Players are relatively more free.
Perhaps considering the uniqueness of the classic mode, Lu didnât dare to tweak this mode too much; how it was played in childhood, itâs played the same way in the game.
However, that being said...
Although itâs a game built on childhood memories, itâs still a game with necessary virtual characteristics.
This is reflected in the game; the marbles in "Donât Go Home: Marbles Storm" are more thrilling and exciting to play compared to real life.
The reason is simple.
In the game, the game modes and maps are all made by Tianba Studio, except the core marble itself, for which Chen Ba adopted the Iron Fool Systemâs scheme.
The marbles created by the Iron Fool System not only have the appearance of real marbles but are even more formidable, capable of breaking through an iron door without issue.
This is actually for the gameâs effect.
Complete realism is impossible; after all, if you imitate reality, why play this game at all? Why not just buy a few marbles and play in real life?
Slightly exaggerating the marblesâ power is also to make the game more enjoyable.
...
The development work for "Donât Leave After School: Marble Storm" hasnât been intentionally kept secret from the public.
This has led to...
Players in Tianba Community and the Tianba Game fan group have long heard about this game.
However, nobody seemed to care much because Ba himself said itâs just a childhood marble game.
Whatâs there to say about playing marbles?
What the hell!
Could these marbles transform into 2D moe girls to chat and entertain the guys?
"Why doesnât Ba develop a 2D game? I want a moe wife..."
"Donât go crazy with 2D stuff here!"
"With Baâs aesthetic, even if a 2D game were developed, it probably wouldnât be the moe wife you imagine."
"If itâs not a moe girl, then what?"
"Baâs understanding of 2D might be different from yours. Have you played Calabitch? Star Emperorâs paper person holding a Gatling gun beating up the Demon King of Divine Graceâthatâs Baâs 2D version!"
"I can attest Ba is like that..."
Slander! Pure slander!
During his breaks, Chen Baâs face turned dark after scanning the chat history in the fan group.
What do you mean by "Ba, a single-celled organism, possibly unable to understand 2D?" That comment makes it seem like he never played a 2D game.
Heâs kidding; he also often plays 2D games, how could he not understand what everyone is talking about?
But...
Knowing is one thing, fulfilling some playersâ demands, like developing a game with a high 2D concentration, is beyond Chen Baâs capability.
Itâs not that he doesnât want to make a 2D game.
Itâs mainly because 2D games heavily rely on original illustrators and script settings, and these two aspects happen to be the weakest parts of Tianba Studio.
After suffering several losses, Tianba Studio hasnât ventured into those games leaning towards the plot side in a long time.
Be it Lu or Zhong Shengwei or the dozen others in the studio, none excel in this aspect, most are just dabbling half-empty water buckets.
With such skill level, attempting to develop a high 2D concentration game would be nothing but a joke. You wouldnât really believe you could easily scoop up money from the 2D realm, would you?
Itâs not that easy to earn!
With Mi Familyâs rise, didnât Pig Factory and Tencent feel envious? Didnât these major factories ever think about venturing into the 2D game domain?
They all tried.
But unfortunately, they clearly lacked the capability to earn that money. Believing that 2D money was easy to earn, in reality, they found that 2D wasnât that easy to fool.
Even major factories are like this, not to mention Tianba Studio.
Chen Ba wouldnât believe simply carrying a bag could earn them money from 2D; if he dared listen to the playersâ enticing words, the game might die the next day.
"However, the plot aspect does need some strengthening."
Chen Ba considers thereâs a great opportunity to practice right now, which is the game "Donât Leave After School: Marble Storm."
Though itâs an online game, it still needs to have the appropriate plot and story backdrop.
"Marble Continent, strength above all!"
"This belongs to the world of marbles; there are no fancy, flashy magic tricks, only marbles evolved to their peak..."
"Stop it, stop!"
Luâs chanting of scriptures was interrupted midway by Chen Ba.
He frowned and complained: "I asked you to develop the story background, and this is what you came up with?"
"I canât think of anything better!"
Lu said with a frown: "This is just a marble childhood nostalgia game; is there any story background to it?"
"If thereâs none, make it up!"
"Itâs a world of marbles, under the shine of the Marble God, everyone practices marble skills from a young age, divided by strength from Grade 1 to Grade 6..."
Chen Ba fabricated a universe.
In this world, children practice marbles from childhood, making it a national competitive event.
The storyâs starting point and background happen in a marble elementary school, where players become these schoolâs students.
Enrollment starts at Grade 1!
Only by earning enough marbles, becoming the strongest group in the same grade, can one ascend to Grade 2, with the highest being Grade 6.
"Beyond academic subjects, thereâs a marble class!"
Chen Ba continued explaining: "The school has no playground, no basketball courts, no football fields, only marble arenas..."
Marbles are everything.
This story setting is quite twisted and strange, but itâs not a big issue; itâs a parallel world, settings can be made any way.
"Grades 1 to 6 symbolize ranks or strength distinction?"
"Exactly!"
"Then, doesnât it mean many of them might never graduate from elementary school? Iâm curious, does time pass in the game?"
"No, otherwise, like you said, those in their 50s will remain stuck in Grade 1, unable to graduate..."
Chen Ba shook his head.
In the game, thereâs definitely no concept of time; otherwise, it would be too ridiculous for a bunch of kids to play marbles for tens or hundreds of years and still remain freshmen.
Thereâs no time, but thereâs a lot of space.
Except for special modes entering exclusive maps, under normal circumstances, players are active in this vast school.
The map is still large.
While the schoolâs area doesnât compare to "Speeding Frenzy," itâs similar in size to the "Love Advisor Department" map.
Calling it a school is really a disguised game lobby.
Entering certain zones equates to entering game matches, competing in PvP against other players.
"Wait, Ba!"
Lu frowningly said: "If marble count determines grade advancement, wouldnât buying marbles allow direct progression to Grade 6?"
"It can!"
Chen Ba didnât deny this possibility, but he knows more than anyone else that advancing from Grade 1 to Grade 6 requires a tremendous amount of marbles.
Buying alone, how many game coins would that require? Where would one get all those game coins?
Spending time collecting game coins, hoping for shortcuts, would be less effective compared to honestly improving skills and playing matches to win marbles!