"Cough, cough, is boyâs urine that bizarre?"
"Not really!"
Luo Ji shook his head and said, "What weâre curious about is whether, Ba, you expect players to pee when encountering an evil creature in the game?"
Everyone: "..."
Wow! This game is truly amazing!
Just imagining a sinister creature chasing them from behind, and the protagonist calmly unbuckling his belt, then urinating on the spot, splashing it onto the evil creature, the scene is simply beautiful.
"Although itâs somewhat like what you thought, itâs not that outrageous."
Chen Ba explained, "The general idea is that the protagonist needs to occasionally go to the bathroom to collect their own boyâs urine for self-defense during nighttime explorations."
The boyâs urine is also limited.
Even if the protagonist is self-sufficient, itâs impossible to have an unlimited supply. The quantity has to be controlled to ensure the player has some means of self-defense, but not enough to easily clear the game using the item.
"I see..."
Learning that the protagonist canât infinitely produce the so-called boyâs urine protective charm, everyone breathed a sigh of relief.
Okay then!
Even though this item sounds a bit odd, according to folklore, it might actually work.
"Apart from boyâs urine, there are other items in the game that can help the protagonist overcome obstacles at critical moments."
Chen Ba tapped his pen on the table and emphasized, "And as for these protective items, you need to design their sources carefully. In any case, they shouldnât be too abundant, and they shouldnât be too easy to obtain."
A common method would be to design several treasure chests or secret rooms on the map, and players would need to solve puzzles to obtain keys and then open them to acquire the items inside.
It could also be a quest reward!
There are many options and no fixed method to obtain them, just control the item output to maintain a ânot quite enoughâ state.
This will help maintain a tense atmosphere.
Itâs like in horror games, even if the protagonist is armed with a gun, the number of bullets is strictly limited.
Otherwise, if you get a gun and just go biubiuing, mowing down all evil creatures, the tense and exciting game atmosphere instantly turns into a leisurely zombie-shooting game.
"Thatâs about it."
After instructing on the design and production of protective items, Chen Ba then asked, "I plan to price âMountain Village Memoriesâ at 68 yuan, do you think thatâs appropriate?"
"Not bad, itâs acceptable."
"Itâs a bit pricey, but compared to other similar games, our map is indeed very large, and itâs worth the price."
Everyone had different opinions.
However, they all agreed on the 68-yuan price, believing that the scale and map size of âMountain Village Memoriesâ justified the price.
Whether itâs expensive depends on the situation.
Some horror games even charge by âChapterâ, selling the first Chapter for 20-30 yuan, and subsequent Chapters as DLCs for the same price...
These games donât have half the scale of âMountain Village Memoriesâ, yet their charges are really exploitative, and charging by storyline Chapter is quite baffling.
âMountain Village Memoriesâ is bound not to engage in such shady practices, and the game will be released in one complete version once fully developed.
"No demo or pre-sale?"
"Not this time!"
Chen Ba shook his head, indicating âMountain Village Memoriesâ was of a different nature, being a typical horror-type storyline game focused on experiencing plots.
Such a game shouldnât have demos or pre-sales, which would just spoil the plot for players!
Although âMountain Village Memoriesâ, with the Divination System, is not afraid of spoilers, thereâs no need to invite trouble. Keep the plot secret for as long as possible; early leaks are just courting trouble.
...
No early demo or pre-sale reveals, many players are unaware of âMountain Village Memoriesâ.
Except for Ice Cola.
As a top hundred UP master in the Thunderbolt gaming zone, with 2.784 million followers, Ice Colaâs sources are extraordinarily broad.
He knows about âMountain Village Memoriesâ.
Not only does he know about this game, but he also knows itâs a horror game.
As for how he knows, that involves a friend running a hot pot shop in Jiangning.
Coincidentally, the shop his friend owns is not far from Tianba Studio, a common dining spot for them.
When serving their table, the friend overheard them discussing a new game and remembered the gameâs name, relaying it later to Ice Cola.
Ice Cola is very professional.
Even though he had ahead of time explosive news enough to make a video and earn millions of views and attention, he didnât spill the beans.
Selling out friends for money isnât very ethical, plus the source of this information is rather embarrassing if revealed, so itâs better to just keep it to himself.
However, keeping secrets aside, as a gaming UP master, chasing trends is in his nature and is essential for survival.
âMountain Village Memoriesâ is hidden so well that no one can get a firsthand account; surely, when the game is released, many bloggers, marketing accounts, and UP masters will jump on this trend.
No way!
Ice Cola also wants to ride this trend, but he reckons that with Tianba Studioâs full-network attention, it doesnât seem they need his support.
Moreover...
This kind of horror game usually focuses on storyline experiences, and making long videos might result in them being reported and taken down by the game developers.
Thatâs not unusual!
For a game like âMountain Village Memoriesâ, once a full-process long video appears online, it will likely impact sales growth.
After all, if a lot of people watch the video and follow along to complete the game, itâs like they played it themselves, so who would still buy the game?
Thatâs why Ice Cola tried writing a heartfelt email to Ba, inquiring if it was feasible.
Soon he received a reply.
Ba told him via email that theyâre fine with people consuming âMountain Village Memoriesâ content and traffic. They wonât report those suspected of sharing spoilers or intervene.
In Baâs words, "Spoilers are just that! âMountain Village Memoriesâ isnât afraid of spoilers, the more videos, the better!"
Such as a top hundred UP master like Ice Cola providing free video advertisements for their game at no cost, theyâre more than happy, why would they stop him?
"Not afraid of spoilers?"
Hearing this, Ice Cola was filled with curiosity about âMountain Village Memories.â
Isnât it supposed to be a plot-oriented horror game? Why doesnât this horror game fear spoilers? Is there some kind of secret?
Ba didnât elaborate, and Ice Cola didnât dare to ask.
But since Ba dared to say such words, it means âMountain Village Memoriesâ really isnât afraid of spoilers, or that spoilers wonât affect playersâ desire to purchase this game.
This became interesting!
Ice Cola searched online but found no latest information about âMountain Village Memories.â Occasionally, there were a few rumor posts, but they lacked substance, at most just revealing the gameâs name.
However, on the Tianba Community, he stumbled upon a post claiming to be Baâs father-in-law, an âuncle party,â stating that Tianba Studioâs new game would feature a âvery occultâ game mechanism.
"Occult mechanism?"
This term, not only the other community players couldnât understand, but even Ice Cola struggled to comprehend it. What is an occult mechanism?
Mechanism, occult?
How do these two words combine, is this Baâs ânot fearing spoilersâ confidence?
Unable to figure it out, Ice Cola glanced at the postâs responses and saw that everyone was questioning the legitimacy of the posterâs identity, suspecting he was making things up.
The poster got angry and posted a chat screenshot.
In the picture, Ba affectionately calls him an in-law, suggesting he wants to be the godfather of his child...
"A chat record as evidence? Ba even asked me to transfer him 50 and made me the Sect Leader of Cowherding Sect!"
Netizens didnât believe him, but Ice Cola had an inkling that this poster wasnât lying, and the chat record was likely authentic!
After all, Baâs profile picture, he had seen, it really was this âNo Loansâ...