Henwellâs feet stand atop a pile of high-level monster corpses, but more than ten of the beasts still swarm him.
His Nightwind armor is in tatters, riddled with cracks and dents, and both his longswords bear deep chips along their edges.
Blood soaks through his clothes, swirling around him in a thick, bloody mist.
Gasping hard, Henwell spits out frothy blood, his eyes glowing a fierce crimson.
After a brief moment to steady himself, he charges back into the fray against the oncoming high-level monsters.
A few minutes later, Simon leads the Lord Iron Guards, having slaughtered over a hundred monsters.
At last, they carve out a safe zone.
Without hesitation, Simon orders a shift in formation and charges toward Henwellâs position.
Meanwhile, the palace gates have been cleared wide open.
Squads of Blood Lion Knights finally pour into the castle grounds.
They gather at the gate, reorganizing into charge formations.
Minutes pass, and the force swells to seven or eight hundred Blood Lion Knights.
Under their officersâ command, the knights begin galloping around the square.
The charge distance is too short to build speed, so they circle the area to gain momentum.
After a lap and a half, their horses reach full speed.
The lead knight adjusts direction, veering in from the flank.
Their three-meter-long lances, propelled by the horsesâ momentum, easily pierce through monster bodies.
After sweeping through the horde, the Blood Lion Knights pass by Henwell.
Orak thrusts out his lance, shouting, âHenwell! Grab on!â
Henwell catches the lance, and Orak, holding it with one hand, swings toward a nearby knight.
Then Henwell grabs that knightâs lance again, deftly flipping behind the closest horse.
Finally, he breaks out of the encirclement with the cavalry.
While regrouping and adjusting their speed and formation, Orak looks at Henwell, drenched in blood, and says, âGet down and rest!â
Henwell shakes his head, âI can still fight!â
Orak says nothing more, letting Henwell find a warhorse whose rider has fallen.
Moments later, Henwell grips a spear and rides side by side with Orak, charging back into the monster horde.
Henwellâs mounted combat skills are fierceâeven without his preferred weapons or horse, a single charge lets him kill nearly thirty monsters, including two high-level ones.
He scans the battlefield and shouts, âBrother! You clear the area around me! Iâm taking my guards to block that little house spewing monsters nonstop!â
Orak nods, âGo ahead, Iâve got your back!â
Henwell spurs his horse to the Lord Iron Guards, swings down wielding his twin swords.
âSimon! Form up! Weâre blocking that damn creepy houseâs entrance!â
Leading the Lord Iron Guards through the gap Orakâs men carved open, Henwell arrives at the strange little hut.
He orders, âDefensive formation! Simon, you and your men hold this doorway! Donât touch the houseâitâs weird as hell. Keep your distance!â
Over fifty Lord Iron Guards form a semicircular siege line in front of the eerie hut.
They split into three layers:
The outermost blocks monsters charging with corpses, stopping them from feeding the strange house.
The innermost holds back monsters pouring out from the hut.
The middle layer stands ready to support either side.
At the gate of house, Henwell swings his twin swords, cutting down high-level monsters bursting out.
Meanwhile, Simon and the others tackle the remaining mid- and low-level monsters.
Any stragglers slipping through get shredded by the inner layer of Iron Guards.
At first, Henwell and his group face immense pressure.
But as they hold the line from both inside and outside, fewer and fewer monsters emerge from that creepy little hut.
Meanwhile, elite troops keep pouring into the palace grounds, splitting the outer monsters into pockets and wiping them out one by one.
Throughout the battle, no army dares interfere with the thugâs battlefield.
Heâs just too damn fierce.
At one point, a squad of kingdom guards, clueless about the situation, rushes into the fight.
A hundred or so men last less than two minutes before getting wiped out completely.
That brutal loss finally gives the church guards, whoâve been locked in fierce combat for a long time, a moment to catch their breath.
As the situation gradually comes under control, the severely wounded Archbishop Atwood slowly regains consciousness.
The thug laughs wildly, slashing down two more church guards and forcing back the attackers.
Suddenly, he leaps high into the air and just hovers there, raising a hand to beckon toward the hut trapping Henwell.
The creepy little hut shoots up from the ground, flying higher and higher until it shrinks back down to a palm-sized box.
The thug grabs the box and tucks it into his pocket with a look of disgust.
âYou little shit,â he sneers at Henwell, âyou actually camped the spawn point to kill monsters.â
The man waves again, and the floating crystal thatâs been playing music disappears.
Complex geometric light patterns swirl around him.
From the sky, he shouts toward the wounded Archbishop Atwood, propped up and guarded by others in the distance.
âOld bastard! Youâre lucky to get away today! But just wait! Without divine protection next time, Iâm coming for killing you!â
His body gradually fades, turning semi-transparent.
He glares viciously at everyone and snarls, âYou all better remember this dayâyou pissed off the wrong guy! Especially you, kid! Youâre about to fuck with the wrong bad-ass!â
Fixing Henwell with a threatening stare, he growls,
âTo keep you from dying ignorantly, remember my nameâIâm Newwood!â
With that, under the crowdâs grim looks, the thug named Newwood slowly vanishes into thin air.
Henwellâs face is drenched in blood, making it hard to read his expression, but his eyes are full of confusion.
Suddenly, breaking the heavy silence over the square, a clear voice calls out, âHenwell! Are you okay?!â
Itâs Melissa, her tone urgent and worried, snapping Henwell back to reality.
He glances at Simon beside him and says, âI will be seriously wounded! You all better act the part!â
With that, Henwell spits out a mouthful of blood and collapses backward, lying flat on his back.
Simon and the others scramble to catch him, quickly fashioning a makeshift stretcher from spears and cloaks.
They hoist Henwell up and rush toward the palace gates.
Jansen and the others leap down, chasing after the Lord Iron Guards.
At the palace entrance, they find a random carriageâno one knows whoseâand load Henwell inside, speeding off toward Phoenixâs estate.
Thereâs no hint of acting in their faces; their panic is real.
Henwellâs body bears at least a dozen woundsâsome so deep you can see his insides.
These are fatal injuries. Everyone genuinely believes Henwell is on his last breath.