Playing horror games actually doesnāt require so-called skills, because these kinds of games simply donāt have them.
Just overcome your fear!
Ice Cola once heard a saying: Play games with a smile! As long as he conquers fear, horror games can be played like casual games.
Run!
Since hiding in the closet is useless against this monster, just run, he couldnāt believe this monster could catch up with him?
As it turns out, he was right.
This monster couldnāt even get out of the cabin, as long as he left the cabin before being caught up, he could escape.
"But what about the key?"
If he doesnāt enter the house, he canāt find clues, and once inside, the mysterious monster will hunt him down. This seems like an insoluble puzzle.
Ice Cola doesnāt believe that Ba would design an unwinnable level, so he thought maybe the secret to passing was hidden in the newly unlocked "Divination" feature.
He researched it carefully.
Ice Cola suddenly saw a so-called "Timetable" on the divination page, showing hours like Zi, Chou, Yin, Mao, with different hours corresponding to different trigrams.
"Oh?"
"Does this mean itās dangerous to go in at the wrong time? Must be the right time and person to turn misfortune into fortune?"
Having some insight, Ice Cola quickly found a pattern where the trigram seemed to change with the "hour."
For example.
The previous hour might be very unlucky, and the next hour might turn to minor or great fortune!
What he seemed to need to do was seize this rare "lucky time and day" to complete tasks. Otherwise, missing the lucky time and then doing tasks would become very dangerous.
"I get it!"
"This is the mystical mechanism that the uncle in the community spilled..."
Looking seriously at the divination page, Ice Cola struggled to maintain composure: "It really is mysticism now, itās like a whole new level, never seen in other games."
This thing is indeed quite mystical.
But Ice Cola didnāt think much about it, as he saw it, this was just a game pre-set solution! The so-called mysticism was actually not mystical at all, since both the trigrams and the plot were pre-arranged.
Players are just like puppets on strings.
It seems like fate is in their own hands, but actually, everything is pre-arranged, and divination is just a "mysticism skin" guide system for tasks.
No wonder Ice Cola thought so.
After all, itās just a game, and in his mind, since itās a game, all functions inside are for serving the plot process, including the divination system.
Itās just another more "mystical" way to guide players to complete tasks and progress through the plot step by step.
"Since thereās a lucky time, letās wait!"
Looking at the timetable, finding the lucky time was a few minutes away, Ice Cola decisively switched screens and opened Tianba Community to check out the following plot and puzzle levels.
Heās a gaming video creator.
Since heās a video creator, he certainly needs to consider the appeal and show effect in making videos. For the sake of appeal, sometimes he really needs to "carefully plan" and act a bit.
What does that mean?
It means he will search the community for strategy posts and teaching posts to understand the upcoming levels and plot content. Then, based on the known information, predesign a video script to create a show effect.
When he releases the video, the audience thinks itās his first time playing, and he doesnāt know anything, with comments pointing out things...
But actually, he is acting! During the gameplay, when recording video material, he had already found out most things.
Sometimes he just has to play dumb, acting like itās the first time heās playing and doesnāt know anything.
Donāt ask; if you ask, itās for better show effect, and seeing him startled and shocked makes the audience even happier and more satisfied.
Not joking, as a top-level content creator, almost every video across sections is more like a "performance."
Life section creators have scripts; do game creators not have them?
Thatās a joke!
With this level of fans, to ensure the appeal of every video, there must be a script, but the extent of acting depends on the person.
Ice Cola is already relatively good; at least he just pretends itās "the first time playing," with 80% of the video content being live edit, and the carefully designed performance parts are minimal.
Some videos are fake from start to finish, like custom playing a game with ten players in advance, designing a script for a show effect, isnāt that easy?
"There are so many posts?"
Opening Tianba Community, Ice Cola saw a densely packed pile of discussions about "Mountain Village Memories."
However, he didnāt find the teaching post or strategy post he wanted.
Some were posted, but...
Ice Cola glanced at them; the strategy posts and teaching posts these people posted didnāt match his situation at all?
Apart from the starting plot of climbing mountains and traveling at night being the same, the in-game process after entering the village was different for everyone.
Some people didnāt encounter the paper man under the tree at the village entrance and found clues effortlessly after returning home without encountering any monsters.
Some died before even entering the village, and struggled back home only to die before triggering the task of finding clues, unaware of how they died...
And even if the process is roughly the same, the monsters encountered are different!
Some encounter a non-corporeal, fog-like unknown creature, some encounter the "resurrected" Old Hu, and some meet an NPC that can interact and talk.